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[ MAP ] Маппинг для нового режима.

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Case_Man

Case_Man
Новичок
Новичок

Приветствую, думаю каждый из вас играл в фулаут или сталкер, недавно я узнал, что скоро хотят запустить пос-апокалиптические РП сервера, специально для таких серверов, я начал разрабатывать маппинг. Первый маппинг - "База выживших", впрочем это может быть чем угодно, от пристанища бандитов, до деревушки.




Пользуйтесь на здоровье, если вам понравится маппинг, в последствии выпущу еще несколько.

Код:
CreateDynamicObject(8311,30.2329998,1392.7399902,11.4670000,0.0000000,0.0000000,328.0000000); //object(vgsselecfence15) (1)
CreateDynamicObject(8229,4.7319999,1407.8900146,11.9530001,0.0000000,0.0000000,350.0000000); //object(vgsbikeschl02) (1)
CreateDynamicObject(8210,43.1209984,1351.5570068,11.8490000,0.0000000,0.0000000,86.0000000); //object(vgsselecfence12) (1)
CreateDynamicObject(8209,-8.5080004,1324.0169678,12.1199999,0.0000000,0.0000000,0.0000000); //object(vgsselecfence11) (1)
CreateDynamicObject(7922,40.8460007,1324.2270508,12.0530005,0.0000000,0.0000000,180.0000000); //object(vgwstnewall6905) (1)
CreateDynamicObject(7922,40.8460007,1324.2270508,14.8570004,0.0000000,0.0000000,180.0000000); //object(vgwstnewall6905) (2)
CreateDynamicObject(7921,-57.6376953,1390.8408203,13.1650000,0.0000000,0.0000000,110.0000000); //object(vgwstnewall6904) (1)
CreateDynamicObject(8210,-32.2690010,1400.1999512,11.3669996,0.0000000,0.0000000,200.0000000); //object(vgsselecfence12) (2)
CreateDynamicObject(3573,-53.1119995,1382.7159424,11.3380003,0.0000000,0.0000000,284.0000000); //object(lasdkrtgrp1) (1)
CreateDynamicObject(7921,-57.6376953,1390.8408203,10.3610001,0.0000000,0.0000000,109.9951477); //object(vgwstnewall6904) (2)
CreateDynamicObject(3573,-51.1899986,1366.2380371,12.0380001,0.0000000,0.0000000,270.0000000); //object(lasdkrtgrp1) (2)
CreateDynamicObject(3573,-50.2159996,1327.9289551,12.6670008,0.0000000,1.0000000,0.0000000); //object(lasdkrtgrp1) (3)
CreateDynamicObject(3573,-53.8450012,1339.7840576,12.3059998,0.0000000,0.0000000,270.0000000); //object(lasdkrtgrp1) (4)
CreateDynamicObject(3570,-56.2970009,1384.7419434,12.5920000,0.0000000,0.0000000,284.0000000); //object(lasdkrt2) (1)
CreateDynamicObject(3279,-8.5419998,1402.9000244,7.6650000,0.0000000,0.0000000,20.0000000); //object(a51_spottower) (1)
CreateDynamicObject(2060,-54.9860001,1370.7829590,12.1999998,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (1)
CreateDynamicObject(2060,-54.9860001,1369.5899658,12.1999998,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (2)
CreateDynamicObject(2060,-54.9860001,1368.4169922,12.1999998,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (3)
CreateDynamicObject(2060,-54.9860001,1367.2070312,12.1999998,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (4)
CreateDynamicObject(2060,-54.9860001,1370.1779785,12.4549999,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (5)
CreateDynamicObject(2060,-54.9860001,1368.9549561,12.4549999,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (6)
CreateDynamicObject(2060,-54.9860001,1367.6789551,12.4549999,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (7)
CreateDynamicObject(2060,-54.9860001,1369.6109619,12.6999989,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (8)
CreateDynamicObject(2060,-54.9860001,1368.4000244,12.6999989,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (9)
CreateDynamicObject(2064,-9.8850002,1403.5479736,24.3719997,0.0000000,0.0000000,246.0000000); //object(cj_feildgun) (1)
CreateDynamicObject(2985,-54.3629990,1368.9890137,12.0439997,0.0000000,0.0000000,180.0000000); //object(minigun_base) (1)
CreateDynamicObject(2892,-55.2200012,1363.6469727,11.1590004,0.0000000,270.0000000,0.0000000); //object(temp_stinger) (1)
CreateDynamicObject(2892,-56.4119987,1379.3690186,10.5570002,0.0000000,270.0000000,14.2500000); //object(temp_stinger) (2)
CreateDynamicObject(2899,-55.3190002,1371.2559814,11.0459995,0.0000000,270.0000000,0.0000000); //object(temp_stinger2) (1)
CreateDynamicObject(2899,-58.3260002,1386.6619873,10.4689999,0.0000000,270.0000000,14.0000000); //object(temp_stinger2) (2)
CreateDynamicObject(2892,-57.8750000,1342.1180420,11.6280003,0.0000000,270.0000000,0.0000000); //object(temp_stinger) (3)
CreateDynamicObject(2899,-57.9749985,1334.5179443,11.5570002,0.0000000,270.0000000,0.0000000); //object(temp_stinger2) (3)
CreateDynamicObject(2899,-58.1029968,1328.9689941,11.5939999,0.0000000,270.0000000,0.0000000); //object(temp_stinger2) (4)
CreateDynamicObject(2899,-58.0779991,1326.1510010,12.9650002,50.0000000,270.0000000,0.0000000); //object(temp_stinger2) (5)
CreateDynamicObject(2060,-57.6240005,1344.2929688,12.4680004,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (10)
CreateDynamicObject(2060,-57.6240005,1343.1070557,12.4680004,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (11)
CreateDynamicObject(2060,-57.6240005,1341.8879395,12.4680004,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (12)
CreateDynamicObject(2060,-57.6240005,1340.6899414,12.4680004,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (13)
CreateDynamicObject(2060,-57.6240005,1341.2869873,12.7030001,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (14)
CreateDynamicObject(2060,-57.6240005,1342.4770508,12.7030001,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (15)
CreateDynamicObject(2060,-57.6240005,1343.7120361,12.7030001,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (16)
CreateDynamicObject(2060,-57.6240005,1343.0660400,12.9179993,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (17)
CreateDynamicObject(2060,-57.6240005,1341.8349609,12.9179993,0.0000000,0.0000000,90.0000000); //object(cj_sandbag) (18)
CreateDynamicObject(2952,-55.2080002,1355.8120117,9.7060003,0.0000000,90.0000000,90.0000000); //object(kmb_gimpdoor) (1)
CreateDynamicObject(980,-54.9459991,1353.2609863,12.0000000,0.0000000,1.0000000,90.0000000); //object(airportgate) (1)
CreateDynamicObject(2952,-55.2080002,1353.0759277,9.7649994,0.0000000,92.0000000,90.0000000); //object(kmb_gimpdoor) (2)
CreateDynamicObject(2952,-55.2080002,1350.3769531,9.8490000,0.0000000,92.0000000,90.0000000); //object(kmb_gimpdoor) (3)
CreateDynamicObject(2952,-55.2080002,1347.6269531,9.9110003,0.0000000,91.0000000,90.0000000); //object(kmb_gimpdoor) (4)
CreateDynamicObject(2985,-56.6829987,1342.4809570,12.3120003,0.0000000,0.0000000,180.0000000); //object(minigun_base) (2)
CreateDynamicObject(2949,-47.9920006,1329.0989990,12.5620003,0.0000000,0.0000000,270.0000000); //object(kmb_lockeddoor) (1)
CreateDynamicObject(2949,-42.7550011,1332.0100098,9.9460001,0.0000000,0.0000000,270.2500000); //object(kmb_lockeddoor) (2)
CreateDynamicObject(2949,-50.0279999,1362.7399902,12.0439997,0.0000000,0.0000000,180.0000000); //object(kmb_lockeddoor) (3)
CreateDynamicObject(11461,36.8709984,1328.3940430,8.1800003,0.0000000,0.0000000,350.0000000); //object(des_nwwtower) (1)
CreateDynamicObject(9247,26.0790005,1390.6739502,14.9650002,356.7999268,0.0000000,154.0000000); //object(hrbrmstr_sfn01) (1)
CreateDynamicObject(16689,5.0029998,1350.1269531,11.1630001,0.0000000,0.0000000,64.7500000); //object(des_westrn7_02) (1)
CreateDynamicObject(1697,30.1030006,1372.5360107,9.7740002,0.0000000,0.0000000,225.0000000); //object(roofstuff16) (1)
CreateDynamicObject(16105,-28.1860008,1394.4110107,10.7740002,0.0000000,0.0000000,150.0000000); //object(des_westrn11_04) (1)
CreateDynamicObject(12937,-36.1870003,1389.0889893,11.2102003,0.0000000,4.0000000,20.0000000); //object(ce_catshack) (1)
CreateDynamicObject(11433,-33.1129990,1327.9060059,11.4580002,0.0000000,357.5000000,174.0000000); //object(adobe_hoose2) (1)
CreateDynamicObject(758,-22.9820004,1328.5190430,9.0579996,0.0000000,359.0000000,354.0000000); //object(sm_scrub_rock6) (1)
CreateDynamicObject(3593,9.4399996,1404.6629639,9.0019999,0.0000000,350.0000000,80.0000000); //object(la_fuckcar2) (1)
CreateDynamicObject(2673,-36.5190010,1368.1240234,8.8590002,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (1)
CreateDynamicObject(2674,-14.2510004,1355.9799805,8.1940002,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_2) (1)
CreateDynamicObject(2676,-8.2639999,1372.7349854,8.2749996,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (1)
CreateDynamicObject(12961,60.5349998,1362.8740234,10.6129999,0.0000000,0.0000000,356.0000000); //object(sw_hedstones) (1)
CreateDynamicObject(1369,-48.9280014,1370.1949463,12.6660004,0.0000000,0.0000000,40.0000000); //object(cj_wheelchair1) (1)
CreateDynamicObject(2743,-6.0489998,1373.4300537,9.5209999,0.0000000,0.0000000,260.0000000); //object(cj_stat_1) (1)
CreateDynamicObject(851,-26.7579994,1381.3070068,8.4849997,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_2) (1)
CreateDynamicObject(852,-20.2530003,1350.8120117,8.1719999,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_4) (1)
CreateDynamicObject(854,9.3000002,1372.3339844,8.3789997,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3b) (1)
CreateDynamicObject(853,4.0580001,1386.4969482,8.5790005,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_5) (1)
CreateDynamicObject(850,-4.1199999,1406.9639893,8.9060001,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_1) (1)
CreateDynamicObject(952,-54.2719994,1325.7950439,14.0850000,0.0000000,0.0000000,0.0000000); //object(generator_big_d) (1)
CreateDynamicObject(849,-29.2460003,1347.2910156,8.4720001,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3) (1)
CreateDynamicObject(3302,-10.8549995,1362.5410156,8.2559996,0.0000000,0.0000000,0.0000000); //object(cxrf_corpanel) (1)
CreateDynamicObject(852,-18.2880001,1364.2569580,8.1719999,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_4) (2)
CreateDynamicObject(854,-7.6220002,1333.5310059,8.3789997,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3b) (2)
CreateDynamicObject(1442,-14.7139997,1373.3389893,8.7700005,0.0000000,0.0000000,0.0000000); //object(dyn_firebin0) (1)
CreateDynamicObject(1358,-8.9689999,1381.2249756,9.3750000,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (1)
CreateDynamicObject(12957,-23.5970001,1337.4759521,9.0500002,0.0000000,0.0000000,0.0000000); //object(sw_pickupwreck01) (1)
CreateDynamicObject(18689,-14.8160000,1373.1400146,7.9150000,0.0000000,0.0000000,0.0000000); //object(fire_bike) (1)
CreateDynamicObject(1766,-15.6789999,1377.0200195,8.1719999,0.0000000,0.0000000,0.0000000); //object(med_couch_1) (1)
CreateDynamicObject(1763,-17.4619999,1370.7810059,8.1719999,0.0000000,0.0000000,120.0000000); //object(low_couch_1) (1)

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